Thank the Lord this isn't a Super Mario Brothers game. Or a Fallout title.
So here's the conceit: if you die in Upsilon Circuit, you get perma-permadeath. As in: you'll never play the game again. Not because you won't want to play but because you literally can't play. Ever again. You get one life, one chance to make it through. And that's it. One shot at making it through to final screen.
And it won't be easy.
From the article at Kotaku:
Sorta makes you wish Gary Gygax was still alive and making easy stuff like "Tomb of Horrors", aye?
So here's the conceit: if you die in Upsilon Circuit, you get perma-permadeath. As in: you'll never play the game again. Not because you won't want to play but because you literally can't play. Ever again. You get one life, one chance to make it through. And that's it. One shot at making it through to final screen.
And it won't be easy.
From the article at Kotaku:
The fantasy RPG plops specially selected players onto a single server and divides them into two teams of four. This means only eight players will ever be playing Upsilon Circuit at any given moment, and their adventures will likely come to swift, brutal ends. Sounds terrifying, right? Every move you make can literally be your last.
On top of that, the game will have a participatory audience watching live, something nearly as cool as the "one death ever" conceit. Here's how it works:
"When the Contestant fights monsters or gets treasure, the EXP and other rewards go to the Audience. EXP is used collectively by the Audience to level up the Contestant's Skill Tree. Simply put, the Audience is part dungeon master, part strategist, and part judge & jury.""Each Contestant explores the overworld and generated dungeons in search of the Dream Tech Crystals. They fight monsters, avoid traps, and compete with the opposing team."
Sorta makes you wish Gary Gygax was still alive and making easy stuff like "Tomb of Horrors", aye?